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Mw3 light machine guns
Mw3 light machine guns












mw3 light machine guns

Shotguns are underbarrel ultra-close-range secondary weapons for assault rifles.Extended Mags are also self-descriptive.Holographic Sights are slightly more zoomed, slightly better red dot sights.Heartbeat Sensors are mini radars that let you hunt down your enemies.Rapid Fire is exactly what it says on the tin.ACOG Scopes are mid-range scopes that are longer range than red dot, holo, or iron sights, but shorter than sniper scopes.Grenade Launchers only work on assault rifles and are what they claim to be.Tactical Knife works on pistols and gives you a faster melee.Grip reduces recoil, and works on shotguns and LMGs.Basically limited to SMGs and other small guns. Akimbo lets you have two of the guns, hip-fire only.

mw3 light machine guns

Silencers make your shots not show up on enemy radar.Red Dot Sights give you a better sight than the normal iron sights on a gun.Keep in mind that some attachments only work on some guns – Akimbo for instance. That 31st level? Unlocks gold camo for your gun.Īttachments are standard fare for Modern Warfare games. Just put the gun to use and it’ll get better for you. That’s it! You don’t need to use certain attachments or perform certain feats to unlock anything. Each and every gun has a maximum level of 31. Yes, you read that right – your guns level up now. Attachments, Proficiencies, and Camo all fall under this banner. There are several things you can unlock for each gun. What replaces them is a little different, but just as effective. Gone are the challenges to kill people through walls, earn specific headshots, or perform other feats to unlock other attachments. Gone is the fake currency of Black Ops charging you for your unlocks. Modern Warfare 3 changes up the way weapon unlocks work in Call of Duty.














Mw3 light machine guns